Want to know more about what you'll receive if you purchase and attend one of our Courses?
PLEASE NOTE: Product price changes based on your selections below.
Continuing where Level 1 leaves off, Level 2 will introduce the student to the concepts of physics (and how they apply to animated motion) and body mechanics (the way joints and structure are utilized during basic locomotion: i.e. walking, running, jumping, etc.). We will also explore the concepts of adding emotion and acting to animation, further enforcing the idea of bringing a character to life.
LEVEL 1 ANIMATION MUST BE COMPLETED IN ORDER TO REGISTER FOR LEVEL 2 ANIMATION
[$50 can hold your spot with $350 to be paid at a later date, or the whole $400 can be paid up front to hold your spot]
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Moving into the most important aspect of film-making, Level 3 delves into how to tell a story. Everything from the basic structure that all stories share to staging and cinematography. In Level 3 your student will learn the tools to take their ideas and transform them into a cohesive narrative that communicates a clear theme. We will explore the concepts of characters and why developing convincing personalities is essential to plot.
[$50 can hold your spot with $350 to be paid at a later date, or the whole $400 can be paid up front to hold your spot]
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PLEASE NOTE: Product price changes based on your selections below.
Taking all of the lessons from Levels 1, 2 and 3, your student now combines them to make their own animated short film. All of the assignments work in conjunction to help the student conceive, write, direct, storyboard, edit, record and ultimately animate their film. Each class is devoted to giving feedback and constructive critique to help encourage and guide the student throughout the process.
At the end of the course, your student's film will be joined with the other films from the class into a compilation and released on The Animation Course YouTube channel where students can set up their own 'premiere' to screen their films for friends and family.
[$50 can hold your spot with $350 to be paid at a later date, or the whole $400 can be paid up front to hold your spot]
OPTIONS OFFERED
PLEASE NOTE: Product price changes based on your selections below.
There are 3 options for students in our most advanced and customizable class for the serious student.
Option #1: Students can continue to work on THEIR OWN STUDENT FILM from Level 4 (or a completely new film) and receive individual and more intense critique on their animation and overall story and film. They will complete a schedule and turn in work weekly for review.
Option #2: Students can work on an independent project, such as a COLLEGE PORTFOLIO, or a specific skill they want to improve, like lip-sync, character design, storyboarding, etc. A plan will be created for the work they want to complete and they’ll turn in work each week for review.
Option #3: Students will be given the opportunity to work together just like a real animation crew to complete a JOINT FILM PROJECT. A collaborative effort, the students will come up with concepts, designs, art direction, record voices and animate using all the lessons from Levels 3 and 4.
The overall goal of C.A.T. is to spend more detailed time with each individual section of the film-making process. The students will receive detailed critiques each week on whatever they turn in with the intent that they can seriously refine their art, storytelling and animation skills.
[$50 can hold your spot with $350 to be paid at a later date, or the whole $400 can be paid up front to hold your spot]
OPTIONS OFFERED
The main goal of Level 1 is to introduce the student to the concept of animation. Not merely making something move across the screen, but rather making something come to life. We learn how to do this through The Principles of Animation, ideas and concepts that were identified and written down by 2 of the original Disney Animators. Each week we will examine and explain one principle and then put it into practice as the student will have an assignment to create their own animation during the week (3-5 hours per week). By the end of Level 1 the student will have created 4 animation projects.
NOTE: The Recordings Only version of this class DOES NOT INCLUDE professional feedback and critique on assignments. (There are no refunds on this purchase)
Continuing where Level 1 leaves off, Level 2 will introduce the student to the concepts of physics (and how they apply to animated motion) and body mechanics (the way joints and structure are utilized during basic locomotion: i.e. walking, running, jumping, etc.). We will also explore the concepts of adding emotion and acting to animation, further enforcing the idea of bringing a character to life.
NOTE: The Recordings Only version of this class DOES NOT INCLUDE professional feedback and critique on assignments. (There are no refunds on this purchase)
PLEASE NOTE: Product price changes based on your selections below.
The Drawing Course is aimed at introducing the different principles and techniques of drawing as an art form. The student will be introduced to the classic concepts of traditional drawing and how to use them to bring more life-like images to the page. Each week a new topic will be discussed and demonstrated with the student both drawing in class and on their own during the week (1 to 2 hours per week).
[$50 can hold your spot with $350 to be paid at a later date, or the whole $400 can be paid up front to hold your spot]
OPTIONS OFFERED
PLEASE NOTE: Product price changes based on your selections below.
The Drawing Course is aimed at introducing the different principles and techniques of drawing as an art form. Level 2 will turn the focus toward the character and design of humans and animals. Taking the tools learned in Level 1, the student will focus on bringing life to the drawing through the concepts of gesture and expression. The Student will also begin creating image sequences, emphasizing structure and how the body moves.
Each week a new topic will be discussed and demonstrated with the student both drawing in class and on their own during the week (1 to 2 hours per week).
[$50 can hold your spot with $350 to be paid at a later date, or the whole $400 can be paid up front to hold your spot]
OPTIONS OFFERED
PLEASE NOTE: Product price changes based on your selections below.
The Drawing Course Level 3 is a hybrid course, combining art and technology together.Each week the student will learn artistic principles of color, paint and illustration and apply them in the industry standard software for design:Photoshop.Students will need to purchase their own Photoshop license and will also need a way to draw digitally, i.e. a Wacom or Huion type drawing pad with a digital drawing stylus (1 to 2 hours per week).
[$50 can hold your spot with $350 to be paid at a later date, or the whole $400 can be paid up front to hold your spot]
OPTIONS OFFERED
PLEASE NOTE: Product price changes based on your selections below.
The Drawing Course Level 4 teaches the art of drawing the humans with an age-appropriate approach.The body will be broken down into specific parts but will also be looked at as a whole, with the goal to create realistic drawings of the clothed human figure.The student will draw both in class and on their own during the week (1 to 2 hours per week).
[$50 can hold your spot with $350 to be paid at a later date, or the whole $400 can be paid up front to hold your spot]
OPTIONS OFFERED
The Drawing Course is aimed at introducing the different principles and techniques of drawing as an art form. Level 2 will turn the focus toward the character and design of humans and animals and applying those to original character designs. Taking the tools learned in Level 1, the student will focus on bringing life to the drawing through the concepts of gesture and expression.
Each week a new topic will be discussed and demonstrated with the student both drawing in class and on their own during the week (1 to 2 hours per week).
NOTE: The Recordings Only version of this class DOES NOT INCLUDE professional feedback and critique on assignments. (There are no refunds on this purchase)
The Drawing Course is aimed at introducing the different principles and techniques of drawing as an art form. The student will be introduced to the classic concepts of traditional drawing and how to use them to bring more life-like images to the page.
Each week a new topic will be discussed and demonstrated with the student both drawing in class and on their own during the week (1 to 2 hours per week).
NOTE: The Recordings Only version of this class DOES NOT INCLUDE professional feedback and critique on assignments. (There are no refunds on this purchase)
The Drawing Course Level 4 teaches the art of drawing the humans with an age-appropriate approach. The body will be broken down into specific parts but will also be looked at as a whole, with the goal to create realistic drawings of the clothed human figure. The student will draw both in class and on their own during the week (1 to 2 hours per week).
NOTE: The Recordings Only version of this class DOES NOT INCLUDE professional feedback and critique on assignments.
PLEASE NOTE: Product price changes based on your selections below.
Harmony software provides everyone from enthusiasts to professionals with the artistic freedom to create in any style and efficiently publish anywhere. The world’s largest 2D animation studios choose Toon Boom to bring their TV series and feature films from ideation to screen. With over 25 years of incomparable experience, Toon Boom’s award-winning software is the global standard for animation and storyboarding.
The student will learn the ins and outs, tools and different approaches that Toon Boom Harmony offers and how to really apply all of these to their own creations.
INCLUDES 3 month license of TOON BOOM ADVANCED software.
[$50 can hold your spot with $350 to be paid at a later date, or the whole $400 can be paid up front to hold your spot]
OPTIONS OFFERED
PLEASE NOTE: Product price changes based on your selections below.
Maya 3D animation software offers a comprehensive creative feature set for 3D computer animation, modeling, simulation, rendering, and compositing on a highly extensible production platform. Maya has next-generation display technology, accelerated modeling workflows, and tools for handling complex data.
This course will focus on everything outside of animation, but prepare the student to utilize all of Maya’s powerful tools in their own creations and films.
*When downloading they ask for an educational institution because it is a free software to students for 1 year. You need to follow the instructions below.
Autodesk allows for many educational institutions to be used for downloading of their Maya software. Students must be 13. We are now an APPROVED Educational Institution!!! Follow their instructions to set up an account and use “The Animation Course” (Colbert) to get approved. We are under “University-Post-Secondary Education” for some reason. You may need our address as well, so ask me for that when you email me about the certificate. Let Kayla know that you need a “Certificate of Enrollment” to prove that you are a student of our courses. Contact us at kayla@theanimcourse.com to ask any questions. You will also need a 3-button mouse for Maya.
[$50 can hold your spot with $350 to be paid at a later date, or the whole $400 can be paid up front to hold your spot]
OPTIONS OFFERED
Membership Video Courses for Age 8 and Up
If you love animation, and you love to draw, then you’re going to love Flipbook Funpack! Flipbook Funpack combines a digital curriculum with a boxed activity set and gives you everything you need to enjoy learning about the wonders of animation. Think of it like an old ‘paint by numbers’ set, but this time you get to see your creation move!
Recorded Seminars
The main goal of the Introduction to Modeling class is to introduce the student to the concept of modeling, or 'sculpting' in Maya. The class must be taken with Maya 2017 or newer, but the concepts taught will be applicable to other 3D software, such as Blender, 3D Studio Max, or other such platforms. (Must have previous experience with Maya).
Introduction to Modeling comes with six hours of recordings, recorded online through Adobe Connect.
Taught by Todd Pilger with Chad Stewart.
The main goal of Introduction to Rigging is to introduce the student to the concept of rigging, or creating an animation control skeleton in Maya and attaching it to a character model. The class must be taken with Maya 2017 or later, but the concepts taught will be applicable to other 3D software, such as Blender, 3D Studio Max, or other such platforms. (Must have previous experience with Maya or other 3D software).
Introduction to Rigging comes with two hours of recordings, recorded online through Adobe Connect.
Taught by Todd Pilger with Chad Stewart.
PLEASE NOTE: Product price changes based on your selections below. (Taking WAIT LISTS for a possible NEW Class - If you want a LIVE spot, we do have the SOFTWARE COURSES that might be of interest too - Software)
The main goal of Level 1 is to introduce the student to the concept of animation. Not merely making something move across the screen, but rather making something come to life. We learn how to do this through The Principles of Animation, ideas and concepts that were identified and written down by 2 of the original Disney Animators. Each week we will examine and explain one principle and then put it into practice as the student will have an assignment to create their own animation during the week (3-5 hours per week). By the end of Level 1 the student will have created 4 animation projects.
[$50 can hold your spot with $350 to be paid at a later date, or the whole $400 can be paid up front to hold your spot]
OPTIONS OFFERED